Vetra: Ruthless merc turned goodguy? I don't buy it. At least she has hope for improvement, the rest are hopeless
This still doesn't make this the best ME game. The loyatly missions were the only good side missions in the game.And the same applied to romance as well, you didn't choose the right answer once then romance was off the table. There is nothing new here the same kinds of choices were always there, but we still don't have story altering choices.Noone complained that the previous games were only 30 hours long. If that makes the game 30 hours instead of 70 be it. As in every mission should be at the complexity of the loyalty missions. I'd have preferred less with more attention to detail. It might have more missions but the overall quality of missions is not that good.You find planets with potential rich resources from orbit and mark them with probes that's it. You don't expect the first pathfinder to go down in the trenches and drop mining drones on actual deposits? Hell no that's just a job for the grunts. I had no problem with the way scanning was implemented in ME2 / ME3.So this doesn't make it a better game either. OK I'll give them this, it does look better than the previous games.multiplayer does not count for me in a story driven SP game.This looks like it was designed by a committee. It might look sleek but in space functionality should be first. So overall the Tempest is a terrible ship. I mean would the Enterprise in Star Trek go where no man has gone before without any kind of weapon? Hell no. When you're venturing into the unknown the least you can do is be prepared to defend yourself, and not be at the mercy of whoever. The engineering is a safety hazard, no way they can properly contain the drive core in the open like that.Īnd don't get me started on the idea that they didn't even have the option of arming the ship. It's a waste of space, and has no functionality apart from the vidcon which could be at a number of other more convenient places. Which is completely useless you can just as well use the bridge for meetings for the crew size. No mess hall but a small one person space of a kitchen.Īnd then there is a the huge unnecessary indulgence the meeting room, or dome or whatever that is. Here no seating, if the ride gets rought I guess they can hold on to their beds. The rest of the crew only gets bunk beds in the common area, or try to use some cargo hold or other room as a living space, which is unfair to the crew IMO The Normandy has a proper mess hall, proper workstations for the crew on the bridge with seating. And even there I thought the SR2's cabin was a bit much. On the Normandy the captain's cabin was humbler by a very large margin. Completely unwarranted, while noone else not even the XO has an office. It's not a cabin it's a loft or penthouse even. The only person who has an actual cabin on the ship is the pathfinder, and it's fucking huge. Which is ironic coming from a game with social justice ideals.
Nope, I think the Tempest is a terrible ship, and it's very classist.